Core Art Skills: Part 2, The Sketchbook
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Core Art Skills: Part 2, The Sketchbook

This entry is part 2 of 6 in the Core Art Skills Session
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The humble sketchbook is greatly underestimated as an integral part of a designers working practice, certainly with those using a predominantly digital workflow. This old favorite shouldn’t be overlooked, it’s a great tool for any process. In the second installment of Core Art Skills, Ben Mounsey will show you why, and how to get the most out of your sketchpad.


Core Art Skills Series


Introduction

They come in all shapes and sizes, different weights of paper, different qualities and different bindings -it may seem trivial to the uninitiated, but getting the sketchbook that’s right for you is really important. Personally I like to work with a landscape, A4 hardcover, spiral bound notepad. I like the fact that the spiral binding means I can draw to the very edges of the paper and the gutter doesn’t get in the way, and the landscape orientation feels most comfortable on my lap. As with anything, like your office chair or desk, it’s important to have a comfortable working environment.

It’s important to remember that a sketchbook isn’t just for work, it’s as personal to you as a diary and should be about experimenting and having fun. Sit with your notepad in front of the TV and sketch, sketch in your lunch break -enjoy it in your free time in order to keep yourself passionate at work. I’d recommend that if you (like me) choose a fairly large size sketchbook, you also get a smaller more handy one to carry with you when your out and about. I keep an A5 sketchbook at the bottom of my bag all the times, so that when I’m out, I can record things quickly, maybe to re-sketch later.

Which leads us on nicely to ‘Reportage’. Reportage is the practice of working ‘On Location’ with a sketchbook, ‘reporting’ on the world around you, it’s a kind of research that is very personal and individual, as what you record will likely not be experienced in the same way again. Getting outside and on the road with your sketchbook is a great idea both for recording written or drawn notes/ideas, and getting inspired by your surroundings. I find this especially good for characters. You see so many weird and wonderful people in day to day life, people that pass you by and get forgotten, but if you have a notepad you can make a quick sketch.


Some Good Tips for Reportage

Be Quick – Whatever sparks your interest may not stick around for long, especially if it’s a person, so make sure you sketch rough and fast, neat and tidy won’t get you very far. it’s always best to get down a quick ‘thumbnail’ sketch first, and then if you have time, a more detailed study.

Try to look at the subject and not your page – I’ll discuss this further when we look at Life Drawing in Part 4, but for the moment, just remember that your desired target may only be around for a while and it’s important to take in as much information, visually, as you can. If you imagine your eyes are scanning the subject darting around as it moves, the more time you spend looking away from your page, is the more time you have to record what you see.

Collect Ephemera – Sometimes there physical things you find ‘on location’, things that may go toward ideas for an artwork, and help you record information about a place. Memory is triggered by imagery, just as a postcard says about where you’ve been, an object that you collect does the same. Pick up that leaf or discarded photo, anything you find that interests you is good -if it’s flat enough stick in your sketchbook, it may help you later!

Record colors – If your location has great colors that your likely to want to reproduce later, then why not create a set of swatches. There’s no need to paint a still life or accurate landscape when a simple set of swatches would do, remember it’s not about forcing yourself to do things you’re not likely to do, it’s about using core skills to maximize your output.

Write notes about what you hear – If you happen to overhear a nice line or two of someone’s conversation, then get it down on paper. Great dialogue for narrative work can come from the strangest places. Plus it’s quite fun to do!


Using a Sketchbook for Digital Workflow & Best Practices

It’s easy to move straight to the computer when starting a project, after all, that’s where your headed next, but in doing this you could be crushing you creative potential. One of the most common mistakes made by digital artists, is diving straight into projects on the computer. The digital environment can be an overly sterile one, the order and rigidity of the application window is easily the best way to crush creative vision. You should always start a project in the sketchbook.

Don’t be afraid to make mistakes, and don’t erase them -I hardly ever use an eraser, as it’s important to keep a record of your mistakes and your successes, it’s a natural progression. You shouldn’t be too precious with your sketchbook, it’s really for your eyes only. it’s a good idea to make notes as you go, ideas that pop into your head should be written/drawn down for later. Even if the idea isn’t necessarily regarding the task at hand, that way your ideas are recorded and set aside so that your mind can be put back on course.

When your starting a project it’s sometimes difficult to get off the ground, getting a mental block is really common. Sketchbooks are a great space to think, and try and demolish that block.

Here are a few sketchbook strategies to use

  • Write/draw down everything you can think of to do with your subject matter and the top of the page, and in the lower section draw any aesthetically pleasing things relating to your list.

  • Sometimes, a simple brainstorm can be enough to trigger something.

  • As I mentioned before, emptying your head of all non-relevant ideas can be a great way to get back on track. Often the thing that holds you back the most is an abundance of ideas that distract you. Recording them on paper helps put them to one side for later and get your focus back.

Of course, at some point your going to want to get back behind the screen, so why not take a little something with you from your notepad? You’ve sketched out you ideas, and there are probably some real gems on you sketchbook pages. I find it’s helpful to use my phone to take a photo of my sketch and send it to the computer -way quicker than getting out the scanner! Then you can use your sketch as an image to trace from.


Project — Conduct Your Own Reportage

Pick a location for Reportage, it can be anywhere, make sure it fits in with your life, if your going to the pub do it there, if your going to the park for a picnic take your sketchbook and make that your location. Wherever you go, try and complete the following: study the people in your vicinity, listen to what’s being said around you and make notes, record some color swatches, and look out for some ephemera to collect. Happy Sketching!


Conclusion: Observe, Collect, Sketch!

Hopefully I’ve managed to persuade you of the values of keeping a good sketchbook, utilizing it in your digital workflow, and trying something new in getting out and doing some Reportage. Above all else, sketchbooks teach you to enjoy your work whether on a job, or in your downtime, and really keep your creative juices flowing! If you need some extra motivation, here’s a great collection of sketches by professional illustrators.

José Domingo Betancur Gómez – Fashion in my Moleskine

Tata Biserova – Home

Mattias Adolfsson – Moleskine Sketchbooks

Irena Zablotska – Moleskine Sketchbook

Sergey Bakin – White Notepad

Anna Rusakova – My Moleskine

Rubens Cantuni - Chubby Geisha

Pacman23 – Sketchbook

Nathan Jurevicius – The Poet

Irina Vinnik – Sketchbook

Sam-M – Sketchbook 16

Sheldon Vella – Supertron Sketch

Orbin Nibor – Sketches

Linzie Hunter – Address Book

f1x – Sketches Part 1

Tags: Basix
  • Joe

    nice article. some sweet work at the bottom. time for a new pad :)

  • Steve

    Excellent! I love looking at someones Sketches. :)

  • 7

    This is completely useless to those of us who have absolutely no fine art skills. It’s far easier to me to do my rough “sketches” directly in illustrator than by hand on paper. I cannot sketch something accurately if given a day to do it, let alone a few minutes.

    • http://bucketothought.com/loungekat/blog/ LoungeKat

      Sketching is not about accuracy, it’s about getting ideas down on paper and exploring themes. Being able to draw isn’t a skill you either have or don’t have, it’s a craft that can be improved on over time. As you’re the only one who will see your sketches I think it would be silly to not give it a go because you feel you have no skill. This is more of an exercise in creative thought and sketching is one of the best ways to get into that zone.

      • Sel24

        7 regarding your comment. Everybody has the ability to draw, see “The New Drawing on the Right Side of the Brain” book by Betty Edwards.

        The question is how much do you care about pushing your creative potential to do something positive about what deem as having no ‘art skills’?

        Also if you spent less time moaning about a fine tut like this and more time refining you drawing skills you might not be so negative.

    • 7

      Perhaps I came across too harshly. I can see the value in these tips, they make perfect sense to me. However, for myself and anyone like myself with no aptitude for ‘art’ outside of the digital realm, they are rather useless. Good.. but useless.

      Perhaps it’s being stuck in a dead-end production job where we’re micro-managed and told what we can and cannot do, and design is dictated by those with no business designing anything that has completely sapped my creative spirit.

      Still, to have some base aptitude for it would motivate me to work on it. As it stands, my “pen-time” is relegated to scribbled notes and the occasional rough layout grid, simply because that *is* easier to jot down a grid by hand on paper than anything else.

      • http://bucketothought.com/loungekat/blog/ LoungeKat

        “stuck in a dead-end production job where we’re micro-managed and told what we can and cannot do, and design is dictated by those with no business designing anything”

        Oh man 7, that sounds exactly like my situation a few months ago! I feel for you, I ended up taking the leap (and major pay cut) to work part time for Tuts+ (yay!) and I spend the other half of my week on things that I want to create ;) – I’ve had to make cuts to my budget (no design mags, no mid-week dinners out, no more expensive clothes), but I’ve never been happier!

      • 7

        Unfortunately, I can’t afford to lose the job I’ve got, regardless. Too many school related debts and other living expenses, I’m sure alot of students or previous students understand that mess. I’ve no greater desire than to work from home as a photographer / designer but it just isn’t even remotely feasible. Good luck to you, though. If you can make it work, so much the better.

      • http://twitter.com/gemmaweirs Gemma

        Your comment comes across as being defeatist and negative. Everyone can draw to some extent, even if it’s just stick figures. I’ve never met ANYONE who couldn’t draw at all. At the end of the day, there really isn’t anything stopping you from doing something about improving your skills if you want to badly enough. You won’t improve your drawing/sketching skills if you never do it. You might be crap to start with but keep at it and you WILL improve over time with practise. If you can afford it why not do a one-day drawing/art workshop for beginners or even an evening class?

  • artdir0

    Thank you Ben! I think my work in suffering a bit from not having core drawing skills. Your posts are truly an inspiration! Now, time to start sketching:)

  • http://knowledgecity.com Jae Xavier

    Creativity was never meant to be bottled up. It’s supposed to be spilled all over media in a flow that ranges from gradual to blasts of expression.

  • http://www.loudamedia.com James Scott

    I always begin my process for both graphic and web design in a sketchbook. Planning and “pre-designing” with as much detail as possible gives you a solid direction and lets you more freely experiment.

    Great article.

  • REdRooster

    Great sketches, truly inspiring stuff – especially “Irina Vinnik – Sketchbook”

    I cant help but feel that some of the examples have been taken into illustrator / photoshop and cleaned up just a little though!!

    I mean look at some of the typography used in the images, the typefaces seem too ‘perfect’ for someone who is sat down somewhere simply sketching (looking at “Fashion in my Moleskine” as an example)

    Im not knocking the illustrations – they are awesome, but I find it a bit misleading to say that these were sketched for the sake of sketching, and in fact they have been created to imply ‘look at this quick sketch I did in the park’ when in fact hours of time had been invested!

    • http://bucketothought.com/loungekat/blog/ LoungeKat

      I don’t think they have been altered past a few levels in Photoshop to make the line work “pop”, these examples are of professional Illustrators – they have years of experience with drawing and/or hand lettering. The trick is to start with light pencil strokes and build the sketch from there, that’s why they appear to be so clean.

    • Dave

      Depends. James Gurney (http://gurneyjourney.blogspot.com/) of Dinotopia fame did the typography for his books by hand, having studied calligraphy in college. If I hadn’t seem a post he made discussing it I would have thought that was printed as well based on how neat it was. While the lines are clean, they’re not the perfectly straight lines you’d expect from digital work, so I think it’s it’s likely that LoungeKat is right, that they have been drawn by someone who has had a lot of practice at that kind of thing.

  • Creativoloco

    the pencil allows you to be more creative than the computer.
    before making a sketch design is better
    or play dice with the options the computer gives you.

    Que buen tutorial

    thanks for reminding me the importance of drawing.

  • http://www.vaporizerkits.com Da Buddha

    Moleskine, FTW

  • Avery S.

    I’m really digging this series. Please keep them coming. Very inspiring.

  • Dfobbs

    A mistake I often make is jumping straight into photoshop or illustrator. Ideas often jump to mind when am up and about but never seem to have my sketch pad around.

    Thanks for the insight.

    Please keep them coming.

  • http://www.crearedesign.co.uk will creare

    Really nice sketchbooks love the raw creativity! Sketch books are a key essential when starting to plan out designs. I often sketch out a design and play around with ideas before putting into photoshop, When sketching, ideas just seem to flow better.

  • http://www.weirdproject.co.cc/ Sushimoron

    This article has inspired me a lot and it made me love sketching a lot.

    *bows down*

    p.s. the moleskines look awesome! :D

  • M/guel Angel

    Any recomendation of what kind of paper and weights ?

    Thankyou

  • http://japanesedesign.pl Magda

    I’ve left my sketchbook for a long time and after reading this article I got back to it. I’m enjoying sketching so much now. Thanks!

  • http://www.attitudedesign.co.uk Attitude Graphic Design

    Feeling inspired to go and buy a sketchbook!

    When you first get a brief its best to try and sketch down all your ideas even if they are bad, then you have got them out of cluttering your mind.