This tutorial expands on techniques covered in Part 1 of the Illustrate and Animate a Bouncing Ball series. We’ll be using Illustrator’s 3D tools to improve Flash’s spinning movement of the bouncing ball and taking a look at working between the two applications. The steps involved can also be followed independently of Part 1.
Illustrate and Animate a Bouncing Ball: Part 2 – Adobe Illustrator + Flash
Jan 26th in Animation by Ian Yates
Illustrate and Animate a Bouncing Ball: Part 1 – Adobe Flash
Dec 19th in Animation by Ian YatesPart 1 of this tutorial will take Flash novices through the fundamental principles behind drawing and animating vectors in Flash. We’ll be drawing and animating a bouncing beach ball. Prior knowledge of Flash will of course help, but the following techniques should be accessible to everyone and with most software versions. Part 2 coming soon…


















