Quick Tip: How to Create a 3D Like and Unlike Symbol with Adobe Illustrator

Quick Tip: How to Create a 3D Like and Unlike Symbol with Adobe Illustrator

Tutorial Details
  • Program: Adobe Illustrator CS3
  • Difficulty: Intermediate
  • Estimated Completion Time: 1 Hour

Final Product What You'll Be Creating

In the following Quick Tip you will learn how to create a multi-purpose 3D Like and Unlike symbol with the help of the Extrude & Bevel settings and the Appearance Panel in Adobe Illustrator This technique can be used with many different shapes and symbols, so let’s get started!


Step 1

The first thing we need is the thumb-up shape. Take the Pen Tool (P) and start drawing the thumb then continue with the four waves representing the fingers and at the end close the path at the bottom as shown in image 1.

Make sure that the three curves between the fingers are smooth, otherwise after you apply the 3D effect it won’t look good and you will have to come back and adjust the handles. If you think it’s easier, you can also use a picture to trace the outline of the hand.

Once you have the thumb-up shape, give it a white fill and a 17 pt green Stroke. Now, from the Appearance Panel, open the fly-out menu and choose Add New Stroke. Change the color of this second stroke to yellow (or any other) and set the weight to 7 pt. Make sure that the white fill is located above the two strokes in the Appearance Panel (image 2).


Step 2

Having this shape selected go to Effect menu > 3D and apply the Extrude & Bevel effect. Change the values as indicated then click on the More Options button to open the entire dialog. Decrease the Blend Steps from 25 to 2 because after we expand it we will need as fewer shapes as possible with which to work otherwise things get more complicated.


Step 3

Let’s continue with the wrist. First, take the Rectangle Tool (M) and draw a rectangle. Its size depends on the size of the hand drawn at the beginning and in my case I used a 50 x 110 px rectangle. Go to Effect menu > Stylize > Round Corners and apply a 10 px Radius then set the Stroke and Fill colors as indicated (1). Make sure that the Stroke is located above the Fill in the Appearance Panel and increase the weight to 5 pt.

Now you can apply the 3D Extrude & Bevel effect using the settings shown (2). Select Tall-Round as the Bevel shape in order to give it a more special look.


Step 4

Take the Vertical Type Tool and type "LIKE" using Arial Black. Go to Object menu and choose Expand then drag the resulting group into the Symbols Panel to define a new symbol (1). Do the same thing to get the "UNLIKE" symbol that you will need later. Go back to the 3D shape obtained at the previous step and from the Appearance Panel open again the Extrude&Bevel Options window and press the Map Art button. Here select the "Like" symbol from the list and apply it on the front surface (2). Scale it if needed.


Step 5

Put the wrist and the hand one next to the other, the wrist being behind the hand (1). Before you select Expand Appearance from the Object menu, duplicate these two 3D shapes because you will need them later to create the Unlike symbol.

After expand go to the Object menu and select Ungroup three times. Now, focus on the five fingers. If you select one of them you will notice that it is actually a group of smaller shapes. Open the group in the Layers Panel and you will find there a Clipping path that you have to delete (2). The same thing goes for the other four fingers and make sure you delete all clipping paths that you find before you continue.


Step 6

Now you can unite all these tiny shapes that make up each finger. As shown in the image 1, select the groups of smaller shapes that compose the index finger and click Add to shape area > Expand from the Pathfinder Panel. If nothing happens, ungroup them first then try again but it should work on the first try. Move on to the middle finger and select all the groups of shapes that compose it then click Add again to unite them (2). Do the same thing for the next finger (3).

Note: If we haven’t decreased the Blend steps, these groups would be composed of far too many small shapes and it would have been more complicated to work with them.


Step 7

Continue with the last two fingers and once you obtained all of them, fill them with the linear gradient shown (6). Adjust the angle value for each one of them as needed.


Step 8

Replace the fill color of the yellow border with the green color indicated then fill the hand shape from the inside with a radial gradient from white to light gray. Also select a 1 pt black Stroke then having only this attribute selected in the Appearance Panel, go to Effect > Blur and apply a 2 px Gaussian Blur.


Step 9

Select the shape shown below then go to Object menu > Path > Offset Path and apply a -1.5 px offset value to obtain a thinner shape. Fill it with the green color indicated.


Step 10

Next, select only "Like" from the group and change the fill color. Group the wrist and the hand then go to Effect menu > Stylize and apply the Drop Shadow effect. The Like symbol is now ready.


Step 11

Take the copies of the wrist and the hand that I said to keep at step 5. Replace the “LIKE” symbol in the Map Art window with the “UNLIKE” symbol made at step 4 then change the colors as indicated. When you are done, group the two 3D shapes and flip them vertically to obtain the thumb-down symbol.


Step 12

From this point the process is the same as for the Like symbol therefore follow again the steps 5, 6 and 7. First, select Expand Appearance from the Object menu for both shapes then Ungroup the hand three times. Delete all the clipping paths that you find but only for the fingers not for the entire hand. When you are done, select the groups of smaller shapes that make up each finger and click Add to shape area > Expand from the Pathfinder Panel to unite them as you did earlier. Once you have obtained the five finger shapes fill them with the gradient shown.


Step 13

For the inside of the hand follow Step 8 once more, then create the thinner shape using Offset path as you did at Step 9 and fill it with the color indicated. Finally, group the wrist and the hand and apply the Drop Shadow effect using the same settings shown at step 10. The Unlike symbol is ready.


Final Image

Here is the final image. Try this technique on different shapes and see what you can come up with. I hope you’ve enjoyed this tut.

  • Chris

    Couple of things. First, the word is “dislike” and not “unlike.” Second, these just don’t look very nice at all. I can’t imagine someone actually using these.

    • flyingfox

      Yup, agree on both terms.

      It is ok, when a the author makes such a mistake if she is not a native English speaker, but the tutsplus staff should be able to catch that before publishing.

      The design looks pretty poor. Like a Photoshop novice playing around with the bevel and emboss layer style.

      • Diana
        Author

        There are tones of Like and Unlike labels, icons, buttons, signs [….] on the web, stock photos and vectors – everywhere. If it is such an unforgivable mistake, none of them would have been accepted there, right? Though they are

        It was supposed to be simple since this is a quick tip and we are talking here about only 10-12 steps. When I make more complex things I get comments like: “This shouldn’t be called a quick tip…” because it is complicated and when I make simple things you say they are too easy.
        Obviously I can’t please everyone….although I would like to :)

    • http://stantonbrooks.com Stan

      Whoah, whoah, whoah… Everybody just calm down a minute. Let’s look at this without a frowny face on:

      1. Actually, the term IS “unlike.” The concept of the “Thumbs up” to like button gained ubiquity on (say it with me class) facebook. These images, can therefore be attributed to that origin. Yes, you are correct that in the English language, “dislike” is the correct term to express the opposite of “like”. However, on facebook, when you “like” something you are doing it as an action, not an expression of emotion. It is a weighting system, rather than a popularity contest. Further, if you feel an item you have liked should carry less weight, you are provided with a button which clearly says on it “unlike.” As in, “UNdo the action you did previously to give this item its current weight.” It is a convention, not a syntactical or grammatical error.

      2. Regardless of whether you like the assets produced, the end result is not necessarily the point. The point is a free tutorial, from which you can gain new or improved skills for the purposes of making you a better artist, designer etc. Whether you like it or not is moot. Remember, this is a FREE tutorial, subsidized by paying premium customers, and readily available for your criticism.

      Please be kind to those who tirelessly and selflessly create works such as this; they, together with the complete suite of tuts+ sites, provide excellent learning resources, and deserve an equal measure of respect.

      • flyingfox

        Regarding your first point, Stan: I didn’t know this. What you say makes sense. Great that i have learned something, and i must apologize for rushing forward without sufficient knowledge.

        Regarding you second point: I disagree. I am a premium member ( i guess i am one of the first subscribers) mostly because i liked the project and wanted to contribute. I have also learned quite a lot from premium tutorials as well, but having access to those is really not the main reason for my continued subscription.

        A tutorial is NOT only about the learning process, it is also about the final result. Diana has already published many fine tutorials, so i know that she is a great artist as well as a great instructor. This one here is not a good tutorial. The plastic shading option of the extrude and bevel tool yields poor results. One should be able to see that it breaks the design and avoid it.

        The problem with a “wrong” solution to a design problem is that it teaches bad habits. I have experienced it in sports so many times – talented kids were screwed up by bad coaches. It then took years to unleash their potential, because they had to “unlearn” first. Quite some talents were completly “burried” by poor coaches. A shame.

        This is no offense, Diana. You are, of course, not a poor coach. I just wanted to make my point clear, and i hope the sports example helped to achieve that. I think this tut teaches poor style, and therefor it is not a good tut in my eyes, let there be tons of useful tool tips.

        By the way, i am from Berlin and people say about us that we come across rude when we mean to be kind. I guess there is some truth in this preconception. We probably just can’t stand political correctness and say what we think.

        Never mind me nagging.

  • http://yasminacreates.com Yasmina

    Awesome tut! Great techniques. :)

  • http://www.rushprintingservices.com/ Sunnie @Online Printing Services

    I’m still not familiar with Adobe Illustrator but with these detailed how-to, I can manage pulling off the same final results! :)